Sdo Drark-gháp ([root words not on file] [Translation Unavailable]) is a temperate Metropolis located in the Brö Qöv Meadows of the meadow.
The name Sdo Drark-gháp is derived from the Wood Elvish language, as Sdo Drark-gháp was founded by Vur Tununzic Tibe, who was culturaly Wood Elven.
Climate
Sdo Drark-gháp has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a warm 27°C (80°F). Sdo Drark-gháp receives an average of 297 cm/y (116 in/y) of precipitation, most of which comes in the form of rain during the spring. Sdo Drark-gháp covers an area of nearly 658 km2 (263 mi2), and an average elevation of 1920 m (6299 ft) above sea level.
Overview
Sdo Drark-gháp was founded durring the early 9th century, by Vur Tununzic Tibe. The establishment of Sdo Drark-gháp was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Sdo Drark-gháp's construction back out of the project. Vur Tununzic Tibe pushed on reguardles, and Sdo Drark-gháp was finished, but starts off as a terible place to live.
Sdo Drark-gháp was built using the conventions of Wood Elven durring the early 9th century. Naturaly, all settlmentss have their own look to them, and Sdo Drark-gháp is no diffrent. The metropolis's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Sdo Drark-gháp is is constructed arround a series of spacious worn bedrock mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The byou metropolis rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. The metropolis's millitarily questionable fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the metropoliss defences.
A look around Sdo Drark-gháp gives the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Sdo Drark-gháp brings to mind.
Civic Infrastructure
Sdo Drark-gháp possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Sdo Drark-gháp has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Sdo Drark-gháp has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Sdo Drark-gháp. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Sdo Drark-gháp's parks.
Sdo Drark-gháp has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Sdo Drark-gháp.
Sdo Drark-gháp has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Sdo Drark-gháp has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Sdo Drark-gháp has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Sdo Drark-gháp has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Sdo Drark-gháp has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Sdo Drark-gháp has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Sdo Drark-gháp has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Sdo Drark-gháp's public wards, blessings, and other arcane systems.
Sdo Drark-gháp has an Arcane Academy which provides higher education in the arcane sciences.
Sdo Drark-gháp possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Metropolis. Sdo Drark-gháp's grid is powered by a god's will and kindness.
Sdo Drark-gháp's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Sdo Drark-gháp has a first rate hospital which caters to anyone in need of long term medical care.
Sdo Drark-gháp has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Sdo Drark-gháp has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Sdo Drark-gháp's natural decorations nor waterways.
Sdo Drark-gháp has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Sdo Drark-gháp has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Sdo Drark-gháp has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Sdo Drark-gháp is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Sdo Drark-gháp is led by one or more incompetents. While they must have been very good at something to have acquired the position, they are fundamentally incapable of leading. Uncontrolled passions or lusts, commitment to a hopelessly impractical ideal, pigheaded obstinacy in the face of failure, a total lack of charisma or interpersonal skills, or profound laziness might all unfit them for their post.
Sdo Drark-gháp's town hall was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.
In Sdo Drark-gháp sometimes, near one of the seasonal solstices, the sun appears to split into three and it rains from a clear sky for several hours.
Sdo Drark-gháp's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves ritual combat to channel Summoning energies of tier 3 via divine sermons.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Eyom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 6041
Farmers: 9328
Farm Laborer: 21145
Hunters: 10937
Milk Maids: 7736
Ranchers: 4092
Ranch Hands: 8238
Shepherds: 7551
Farmland: -102523 m2
Cattle and Similar Creatures: 792951
Poultry: 9515418
Swine: 634361
Sheep: 31718
Goats: 6343
Horses, Mounts, and Beasts of Burden: 317180
Craftsmen
Arms and Toolmakers: 6219
Blacksmiths: 7376
Bookbinders: 3915
Buckle-makers: 4119
Cabinetmakers: 7376
Candlemakers: 10572
Carpenters: 10751
Clothmakers: 8572
Coach and Harness Makers: 3269
Coopers: 7551
Copper, Brass, Tin, Zinc, and Lead Workers: 4630
Copyists: 2964
Cutlers: 2643
Fabricworkers: 6748
Farrier: 18124
Furriers: 2059
Glassworkers: 11747
Gunsmiths: 6821
Harness-Makers: 3020
Hatters: 6158
Hosiery Workers: 2281
Jewelers: 3447
Leatherwrights: 7929
Locksmiths: 3171
Matchstick makers: 4664
Musical Instrument Makers: 4467
Painters, Structures and Fixtures: 4119
Paper Workers: 4664
Plasterers: 4286
Pursemakers: 5375
Roofers: 3338
Ropemakers: 3203
Rugmakers: 3140
Saddlers: 5663
Scabbardmakers: 6407
Scalemakers: 3447
Scientific, Surgical, and Optical Instrument Makers: 2059
Sculptors, Structures and Fixtures: 3020
Shoemakers: 3049
Soap and Tallow Workers: 10069
Tailors: 23494
Tanners: 4014
Upholsterers: 4805
Watchmakers: 4173
Weavers: 9328
Whitesmiths: 2578
Merchants
Adventuring Goods Retellers: 2233
Arcana Sellers: 2187
Beer-Sellers: 4344
Booksellers: 4664
Butchers: 8132
Chandlers: 8572
Chicken Butchers: 9193
Entrepreneurs: 3356
Fine Clothiers: 8132
Fishmongers: 7736
Florists: 1887
Potion Sellers: 5468
Resellers: 12199
Spice Merchants: 4405
Wine-sellers: 6343
Wheelwright: 5199
Woodsellers: 3140
Service workers
Bakers: 18657
Barbers: 14752
Coachmen: 4664
Cooks: 14417
Doctors: 6677
Gamekeepers: 4955
Grooms: 2734
Hairdressers: 9611
Healers: 8934
Housekeepers: 9611
Housemaids: 17621
House Stewards: 10572
Inns: 2936
Laundry maids: 6099
Maidservants: 10231
Nursery Maids: 5984
Pastrycooks: 11327
Restaurateur: 15859
Tavern Keepers: 14417
Specialized Laborer
Ashworkers: 4315
Bleachers: 2909
Chemical Workers: 1812
Coal Heavers: 6099
In-Town Couriers: 7929
Long Haul Couriers: 7551
Dockyard Workers: 6219
Gas Workers: 1547
Hay Merchants: 2687
Leech Collectors: 8689
Millers: 7376
Miners: 7551
Oilmen and Polishers: 5034
Postmen: 7208
Pure Finder: 4146
Skinners: 9611
Sugar Refiners: 1791
Tosher: 4664
Warehousemen: 10572
Watercarriers: 7127
Watermen, Bargemen, etc.: 9911
Skilled Laborers
Accountants: 3891
Alchemist: 4630
Clerk: 6343
Dentists: 3140
Educators: 9193
Engineers: 4531
Gardeners: 3140
Mages: 2402
Plumbers: 3236
Pharmacist: 3731
Professors: 1391
Scientists: 2384
Wizards: 1379
Civil Servants
Adventurers: 3049
Bankers: 4374
Civil Clerks: 7376
Civic Iudex: 3410
Consultants: 2086
Exorcist: 7736
Fixers: 3915
Kami Clerk: 6158
Landlords: 6041
Lawyers: 3891
Legend Keepers: 5199
Militia Officers: 28834
Monks, Monastic: 10572
Monks, Civic: 9611
Historian, Oral: 6748
Historian, Textual: 3821
Policemen, Sheriffs, etc.: 6895
Priests: 14417
Rangers: 4531
Rat Catchers: 4842
Scholars: 5034
Spiritualist: 6099
Slayers: 1817
Storytellers: 11533
Military Officers: 13215
Cottage Industries
Brewers: 9328
Comfort Services: 12687
Enchanters: 3604
Herbalists: 3604
Jaminators: 10937
Needleworkers: 11327
Potters: 5873
Preserve Makers: 8810
Quilters: 4405
Seamsters: 15103
Spinners: 9328
Tinker: 3447
Weaver: 7736
Artists
Actors: 3447
Architects: 1243
Bards: 5115
Costumers: 1876
Dancers: 3821
Drafters: 2114
Engravers: 2537
Fine Furniture Carpenters: 1524
Glaziers: 3303
Inlayers: 3171
Musicians: 8810
Painters, Art: 1651
Playwrights: 3447
Sculptors, Art: 2734
Wood Carvers: 10231
Writers: 13215
Produce Industries
Butter Churners: 10572
Canners: 8572
Cheesmakers: 11327
Ice Merchants: 1403
Millers: 6473
Picklers: 5375
Smokers: 4014
Stockmakers: 3524
Tobacconists: 4734
Tallowmakers: 7376
1220240 of Sdo Drark-gháp's population work within a Foundational Occupation.
69027 work in Agriculture
270824 work as Craftsmen
97190 work as Merchants
190058 work as Service Workers
124748 work as General Laborers
49391 work as Skilled Laborers
181204 work as Civil Servants
106189 work in Cottage Industries
68239 work as Artists
63370 work in Produce Industries
1824694 of Sdo Drark-gháp's population do not work in a formal occupation, but do contribute to the local economy. 126872 (4%) are noncontributers.
Points of Interest
Sdo Drark-gháp has a substantial mill pond located a short distance from town.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami blessed the town with good fortune for a year and a day. One of Sdo Drark-gháp's local festivals commemorates this miracle.